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Thomas Mittelmeijer
Thomas Mittelmeijer
Lead artist at SimCenMar
Den Helder, Netherlands

Summary

Lead artist @simcenmar / creating VR environments / focused on realistic 3D asset creation / lover of all things vintage

Skills

3D ModelingDigital SculptingEnvironment ModelingHard Surface ModelingLightingProp ModelingTexturingUV Mapping

Software proficiency

Blender
Blender
Maya
Maya
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
PureRef
PureRef
fSpy
fSpy

Productions

    • Video Game
      After the fall
    • Year
      2020
    • Role
      3D environment artist intern
    • Company
      Vertigo games

Experience

  • Lead artist at Simulatie Centrum Maritiem
    Den Helder, Netherlands
    September 2020 - Present

    Maya · 3D Modelling · Unreal Engine · Projectmanagement · Projectplanning · Substance painter · Coaching · Mentoring

  • 3d artist intern at Simulatie Centrum Maritiem
    Den Helder, Netherlands
    September 2019 - February 2020

    environment art, project planning & research & development

  • 3d modeling intern at vertigo games
    rotterdam, Netherlands
    February 2019 - July 2019

    Maya · 3D Modelling · Unity · Substance painter